Each teammate gains 100 bonus Copper at the start of each level.
You can sense nearby Copper.
More Copper Piles spawn.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
- 10% Health
+ 1 Team Extra Life
You can sense nearby Support Accessories.
More Support Accessories spawn.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
+ 2 Support Inventory
When you use a Medical Accessory, all teammates heal for 8 Health.
+ 2 Offensive Inventory
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
Pain Meds you apply also grant + 25% Damage for 60 seconds.
Precision Kills have a 20% chance to cause Ridden to explode, dealing 15 damage to other Ridden within 4 meters.