Each teammate gains 100 bonus Copper at the start of each level.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
You can sense nearby Ammo.
More ammo spawns.
Gain 250 bonus Copper at the start of each level.
You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
Precision Kills have a 20% chance to cause Ridden to explode, dealing 15 damage to other Ridden within 4 meters.
+ 7.5% Bullet Damage + 200% Bullet Penetration
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
+ 10% Bullet Damage + 15% Effective Bullet Range
You can sense nearby weapons.
More weapons spawn.
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.