+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
+ 25% Ammo Capacity + 2.5% Bullet Damage
+ 75% Ammo Capacity - 5% Move Speed
Turns your Bash into a Knife that counts as a Melee weapon.
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
+ 30% Weakspot Damage - 5% Damage Resistance
+ 20% Weakspot Damage
+ 5 Health + 10% Melee Stamina Efficiency + 20% Melee Attack Speed + 10% Bow Stamina Efficiency + 20% Bow Attack Speed
Damaging Ridden with LMGs and Snipers has a 40% chance to slow Ridden near the target by 50% for 5 seconds.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
When you stow your weapon, it reloads.
Allows the ability to unbolt attachments from weapons outside of Saferooms. Unbolting attachments cost 400 Copper.
Additional copies of Weaponsmith played reduce its cost by 100 Copper.
Each Precision Kill gives 5% increased Weakspot Damage for 10 seconds.
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
+ 15% Melee Stamina Efficiency + 20% Melee Attack Speed + 15% Bow Stamina Efficiency + 20% Bow Attack Speed