+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
+ 75% Ammo Capacity - 5% Move Speed
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
When you stow your weapon, it reloads.
+ 15% Melee Stamina Efficiency + 20% Melee Attack Speed + 15% Bow Stamina Efficiency + 20% Bow Attack Speed
+ 30% Weakspot Damage - 5% Damage Resistance
+ 20% Weakspot Damage
Each Precision Kill gives 5% increased Weakspot Damage for 10 seconds.
+ 5 Health + 10% Melee Stamina Efficiency + 20% Melee Attack Speed + 10% Bow Stamina Efficiency + 20% Bow Attack Speed
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 25% Ammo Capacity + 2.5% Bullet Damage
Allows the ability to unbolt attachments from weapons outside of Saferooms. Unbolting attachments cost 400 Copper.
Additional copies of Weaponsmith played reduce its cost by 100 Copper.
Turns your Bash into a Knife that counts as a Melee weapon.
Damaging Ridden with LMGs and Snipers has a 40% chance to slow Ridden near the target by 50% for 5 seconds.