Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 50% Healing Efficiency
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 40% Reload Speed with Shotguns.
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
Healing a teammate also applies 50% of the effect to you.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
When you use a Medical Accessory, it also heals 3 Trauma to the target.
+ 50% Reload Speed DISABLES: Aim Down Sights