+ 75% Ammo Capacity - 5% Move Speed
+ 25% Damage - 30% Health
Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma
+ 50% Accuracy DISABLES: Aim Down Sights
No Movement Penalty for strafe and backpedal.
- 10% Health
+ 1 Team Support Inventory
- 5% Health
+ 1 Team Offensive Inventory
+ 30% Trauma Resistance - 100% Fire Resistance
- 10% Health
+ 1 Team Extra Life
+ 30% Reload Speed - 5% Damage Resistance
+ 8% Move Speed
+ 30% Weakspot Damage - 5% Damage Resistance
+ 30% Sprint Efficiency - 7% Damage Resistance
+ 40% Sprint Efficiency When you take damage while Sprinting, you lose all Stamina.
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance