+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
+ 25% Damage - 30% Health
+ 50% Accuracy DISABLES: Aim Down Sights
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 30% Weakspot Damage DISABLES: Aim Down Sights
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 50% Reload Speed DISABLES: Aim Down Sights
You can shoot while sprinting.
When you take a hit for 15 or more damage, gain 25% Damage Resistance for 3 seconds.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
+ 5% Move Speed + 5% Sprint Speed
You can sense nearby weapons.
More weapons spawn.