+ 50% Accuracy DISABLES: Aim Down Sights
+ 50% Ammo Capacity + 15% Reload Speed
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
+ 50% Reload Speed DISABLES: Aim Down Sights
Each teammate gains 100 bonus Copper at the start of each level.
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 20% Reload Speed + 25% Weapon Swap Speed
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 50% Healing Efficiency
+ 1 Support Inventory + 15% Trauma Resistance
+ 25% Ammo Capacity + 2.5% Bullet Damage
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
When you use a Medical Accessory, all teammates heal for 8 Health.