+ 2 Support Inventory
You can sense nearby Support Accessories.
More Support Accessories spawn.
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
When you use a Medical Accessory, it also heals 3 Trauma to the target.
Healing a teammate also applies 50% of the effect to you.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
+ 20% Trauma Resistance
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
+ 75% Use Speed - 5% Damage Resistance
While Reviving teammates, take 3 less damage from all Ridden. Heals teammates for an additional 10 Health when you revive them.
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency