+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
Healing a teammate also applies 50% of the effect to you.
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
+ 25 Health
+ 45 Health - 25% Stamina
Kills while at Critical Health recover 1 Health.
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
Turns your Bash into a Knife that counts as a Melee weapon.
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
You can sense nearby Support Accessories.
More Support Accessories spawn.