Your Temporary Health decays 20% slower.
1 Additional Pain Meds spawns in each map.
+ 5% Health
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Face your fears
defense
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Berserker
offense
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
Numb
defense
Gain + 10% Damage Resistance while you have Temporary Health.
Vanguard
defense
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
Scar tissue
defense
Take 1 less damage from all Ridden.
Fit as a Fiddle
defense
Team effects
+ 20% Team Bolstered Health
+ 5 Team Health
Combat Knife
offense
Turns your Bash into a Knife that counts as a Melee weapon.
Spiky bits
offense
+ 15 Melee Damage
+ 20% Damage Resistance while using a Melee weapon
- 15% Ammo Capacity
Fresh bandage
defense
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
Soften Up
offense
Melee hits cause the target to deal 3% reduced damage, to a maximum of 15% reduced damage.
Amped up
defense
Team effects
When a horde is triggered, your team gains 20 Health.
Mugger
utility
Kills with Melee weapons have a 5% chance to spawn ammo or Razor Wire.