While crouching you neither take nor deal Friendly Fire damage. + 10 Health
You can sense nearby weapons.
More weapons spawn.
When you stow your weapon, it reloads.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
Gain + 10% Damage Resistance while you have Temporary Health.
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 25% Damage - 30% Health
Changing weapons within 1 second of reaching low ammo grants + 20% Bullet and Melee Damage for 5 seconds.
+ 20% Sprint Speed - 40% Sprint Stamina Efficiency
+ 50% Accuracy DISABLES: Aim Down Sights