You can sense nearby Copper.
More Copper Piles spawn.
Melee kills heal 1 Health and 0.1 Trauma.
Healing a teammate also applies 50% of the effect to you.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
Heal 6 Health over 7 seconds to nearby teammates.
Gadget Cost: 60 Pistol bullets.
REPLACES: Offensive Slot
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
+ 200% Revive Speed
When you use a Medical Accessory, all teammates heal for 8 Health.
You can shoot while sprinting.
+ 50% Healing Efficiency
Turns your Bash into a Knife that counts as a Melee weapon.
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
+ 10 Team Health
When you use a Medical Accessory, it also heals 3 Trauma to the target.