When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
When a horde is triggered, your team gains 20 Health.
Gain + 10% Damage Resistance while you have Temporary Health.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 40% Reload Speed with Shotguns.
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
When you stow your weapon, it reloads.
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
+ 30% Reload Speed - 5% Damage Resistance