Initially designed for Sharice, can easily be adapted to other cleaners - even Doc!
50%0 vote
Well Rested
talent
Team effects
+ 20%Team Overheal
+ 5% Team Healing Efficiency
Emt Bag
defense
+ 50% Healing Efficiency
Vanguard
defense
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
Battle lust
defense
Melee kills heal 1 Health and 0.1 Trauma.
Face your fears
defense
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Fit as a Fiddle
defense
Team effects
+ 20% Team Bolstered Health
+ 5 Team Health
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Down In Front!
defense
While crouching you neither take nor deal Friendly Fire damage.
+ 10 Health
Spiky bits
offense
+ 15 Melee Damage
+ 20% Damage Resistance while using a Melee weapon
- 15% Ammo Capacity
Ignore the pain
defense
+ 20% Melee Damage against Mutations
When you deal Melee damage to a Mutation heal 2 Health and recover 3 Stamina.
Heavy hitter
offense
Melee hits always Stumble Ridden the first time they are hit.
This effect can only occur once per target.
Adrenaline fueled
offense
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.