When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
+ 2 Support Inventory
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
You can sense nearby Support Accessories.
More Support Accessories spawn.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
- 10% Health
+ 1 Team Extra Life
When you use a Medical Accessory, all teammates heal for 8 Health.
Healing a teammate also applies 50% of the effect to you.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 1 Support Inventory + 15% Trauma Resistance
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 20% Weakspot Damage
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.