- 10% Health
+ 1 Team Extra Life
When a horde is triggered, your team gains 20 Health.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
+2 Extra life
+10% Reduced Incap Trauma
When you use a Medical Accessory, it also heals 3 Trauma to the target.
Healing a teammate also applies 50% of the effect to you.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
+ 30% Trauma Resistance - 100% Fire Resistance
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
Gain + 10% Damage Resistance while you have Temporary Health.
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 1 Support Inventory + 15% Trauma Resistance
+ 50% Accuracy DISABLES: Aim Down Sights