Scavenger build meant for high damage pistols for common and a AA12 for specials. Provides economy and team offense early and grows in personal strength later in the deck
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Copper Scavenger
utility
You can sense nearby Copper.
More Copper Piles spawn.
Money grubbers
utility
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Down In Front!
defense
While crouching you neither take nor deal Friendly Fire damage.
+ 10 Health
Offensive Scavenger
utility
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
Widemouth magwell
offense
+ 30% Reload Speed
- 5% Damage Resistance
Weapon Scavenger
utility
You can sense nearby weapons.
More weapons spawn.
Buckshot bruiser
defense
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
Glass cannon
offense
+ 25% Damage
- 30% Health
Support Scavenger
utility
You can sense nearby Support Accessories.
More Support Accessories spawn.
Hyper-Focused
offense
+ 50% Weakspot Damage
- 40% Move Speed while shooting or melee attacking.
Ammo Scavenger
utility
You can sense nearby Ammo.
More ammo spawns.
Silver bullets
offense
+ 10% Bullet Damage
+ 15% Effective Bullet Range
Marked for death
utility
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.