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    Last Updated 12/19/2022

    Doc-Sniper

    50%0 vote
    Mainly A support With A little bit of damage to protect yourself with. *Disclaimer- I dont use Gadgets in my decks, you can change them as you want. Gadgets IMO need other cards to make the gadget more ideal and rely too much on ammo reserves to keep a group alive.
    Cleaner
    Tags
    no hopemedicsupportpistolsniper
    50%0 vote

    RenTheUndead

    Card image

    Emt Bag

    defense
    Affinity icon

    + 50% Healing Efficiency

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    Needs of the many

    defense
    Affinity icon

    - 10% Health

    Team effect iconTeam effects

    + 1 Team Extra Life

    Card image

    Support Scavenger

    utility
    Affinity icon

    You can sense nearby Support Accessories.

    More Support Accessories spawn.

    Card image

    Medical professional

    defense
    Affinity icon

    Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.

    Card image

    Field surgeon

    defense
    Affinity icon

    When you use a Medical Accessory, it also heals 3 Trauma to the target.

    Card image

    Poultice

    defense
    Affinity icon

    When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.

    Card image

    Group therapy

    defense
    Affinity icon

    When you use a Medical Accessory, all teammates heal for 8 Health.

    Card image

    Well Rested

    talent
    Affinity icon

    Team effect iconTeam effects

    + 20% Team Overheal + 5% Team Healing Efficiency

    Card image

    Fit as a Fiddle

    defense
    Affinity icon

    Team effect iconTeam effects

    + 20% Team Bolstered Health + 5 Team Health

    Card image

    Hyper-Focused

    offense
    Affinity icon

    + 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.

    Card image

    Stock pouch

    offense
    Affinity icon

    + 30% Sniper Ammo Capactity + 10% Damage with Sniper Rifles

    Card image

    Run like hell

    mobility
    Affinity icon

    + 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.

    Card image

    Medical expert

    defense
    Affinity icon

    + 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.

    Team effect iconTeam effects

    + 15% Healing Efficiency

    Card image

    Copper Scavenger

    utility
    Affinity icon

    You can sense nearby Copper.

    More Copper Piles spawn.

    Card image

    Lucky pennies

    utility
    Affinity icon

    Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.

    Doc
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