While crouching you neither take nor deal Friendly Fire damage. + 10 Health
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
+ 75% Accessory Damage - 25% Swap Speed
+ 50% Accessory Damage - 15% Ammo Capacity
+ 25% Accessory Damage
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
+ 2 Offensive Inventory
- 5% Health
+ 1 Team Offensive Inventory
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.