When a horde is triggered, your team gains 20 Health.
+ 30% Reload Speed - 5% Damage Resistance
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
+ 10% Bullet Damage + 15% Effective Bullet Range
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 20% Trauma Resistance
- 5% Health
+ 1 Team Offensive Inventory
+ 20% Reload Speed + 25% Weapon Swap Speed