When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
+ 45 Health - 25% Stamina
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 25% Damage - 30% Health
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
- 10% Health
+ 1 Team Extra Life
+ 35 Health - 15% Ammo Capacity
Take 1 less damage from all Ridden.
+2 Extra life
+10% Reduced Incap Trauma
When a horde is triggered, your team gains 20 Health.