Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 50% Accuracy DISABLES: Aim Down Sights
+ 50% Reload Speed DISABLES: Aim Down Sights
When you stow your weapon, it reloads.
+ 7.5% Bullet Damage + 200% Bullet Penetration
No Movement Penalty for strafe and backpedal.
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
+ 20% Trauma Resistance
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).
Kills while at Critical Health recover 1 Health.
+2 Extra life
+10% Reduced Incap Trauma