While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Turns your Bash into a Knife that counts as a Melee weapon.
+ 50% Ammo Capacity + 15% Reload Speed
+ 35 Health - 15% Ammo Capacity
+ 25% Damage - 30% Health
+ 20% Team Bolstered Health + 5 Team Health
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
When a horde is triggered, your team gains 20 Health.
Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).
Gain + 10% Damage Resistance while you have Temporary Health.
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
Allows the ability to unbolt attachments from weapons outside of Saferooms. Unbolting attachments cost 400 Copper.
Additional copies of Weaponsmith played reduce its cost by 100 Copper.