You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
When you stow your weapon, it reloads.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 25% Damage - 30% Health
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 30% Weakspot Damage - 5% Damage Resistance
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 45 Health - 25% Stamina
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
Gain 250 bonus Copper at the start of each level.
Each teammate gains 100 bonus Copper at the start of each level.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.