Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
When you stow your weapon, it reloads.
+ 25% Ammo Capacity + 2.5% Bullet Damage
Turns your Bash into a Knife that counts as a Melee weapon.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 50% Ammo Capacity + 15% Reload Speed
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 50% Weapon Swap Speed - 5% Damage Resistance
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
Every 0.75 seconds you Aim Down Sights gives 5% Weakspot Damage (up to 3 stacks). + 50% Aim Speed - 5% Damage Resistance