When a teammate within 15 meters receives Trauma Damage, gain 10% of that amount as Trauma Health.
When you take a single hit for 15 or more damage, heal 10 health over 5 seconds.
+ 20% Team Overheal + 5% Team Healing Efficiency
+ 40% Reload Speed with Shotguns.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 10 Team Health
You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
+ 50% Healing Efficiency
+ 50% Use Speed + 10% Stamina
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency