When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 20% Team Bolstered Health + 5 Team Health
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 50% Ammo Capacity + 15% Reload Speed
When you stow your weapon, it reloads.
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
+ 20% Weakspot Damage
Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).
Your Temporary Health decays 20% slower. 1 Additional Pain Meds spawns in each map. + 5% Health
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
+ 1 Support Inventory + 15% Trauma Resistance