Each teammate gains 100 bonus Copper at the start of each level.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
- 5% Health
+ 1 Team Offensive Inventory
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.
+ 40% Reload Speed with Shotguns.
+ 20% Trauma Resistance
+ 50% Ammo Capacity + 15% Reload Speed
+ 1 Support Inventory + 15% Trauma Resistance