+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 20% Reload Speed + 25% Weapon Swap Speed
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 8% Move Speed
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
+ 5% Move Speed + 5% Sprint Speed
No Movement Penalty for strafe and backpedal.
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 50% Ammo Capacity + 15% Reload Speed
+ 25% Ammo Capacity + 2.5% Bullet Damage
+ 10% Team Ammo Capacity + 3.5% Team Damage
+ 10 Team Health