Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
You can sense nearby Support Accessories.
More Support Accessories spawn.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 2 Support Inventory
+2 Extra life
+10% Reduced Incap Trauma
+ 50% Healing Efficiency
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
When you use a Medical Accessory, all teammates heal for 8 Health.
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
+ 1 Quick Slot Inventory + 10% Use Speed