Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 20% Team Bolstered Health + 5 Team Health
When a horde is triggered, your team gains 20 Health.
- 10% Health
+ 1 Team Extra Life
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 40% Reload Speed with Shotguns.
+ 30% Weakspot Damage DISABLES: Aim Down Sights
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
Pain Meds you apply also grant + 25% Damage for 60 seconds.
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
Your Temporary Health decays 20% slower. 1 Additional Pain Meds spawns in each map. + 5% Health
+ 2 Support Inventory
+ 50% Healing Efficiency
When you use a Medical Accessory, it has a 25% chance to have a 100% increased effect.