+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Kills from greater than 15 meters grant 5 Temporary Health to teammates within 15 meters of the target.
+ 10 Team Health
Pain Meds you apply also grant + 25% Damage for 60 seconds.
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 50% Healing Efficiency
+ 2 Support Inventory
You can sense nearby Support Accessories.
More Support Accessories spawn.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 50% Use Speed + 10% Stamina
+ 45 Health - 25% Stamina