Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
+ 10% Team Ammo Capacity + 3.5% Team Damage
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 10% Team Stamina + 10% Team Stamina Regen
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 50% Ammo Capacity + 15% Reload Speed
+ 5% Move Speed + 5% Sprint Speed
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)