Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
+ 20% Trauma Resistance
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 1 Extra Life + 15 Health + 25% Bleed out Resistance
+ 50% Accessory Damage - 15% Ammo Capacity
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 25 Health