+ 50% Ammo Capacity + 15% Reload Speed
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 20% Reload Speed + 25% Weapon Swap Speed
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
+ 7.5% Bullet Damage + 200% Bullet Penetration
Changing weapons within 1 second of reaching low ammo grants + 20% Bullet and Melee Damage for 5 seconds.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 30% Weakspot Damage DISABLES: Aim Down Sights
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
Reloading a gun within 1 second of reaching low ammo will increase its magazine size by 30% until the next reload.
Reduce incoming Damage by 1 for nearby teammates for 7 seconds.
Gadget Cost: 30 Pistol bullets.
REPLACES: Offensive Slot.