Gain + 10% Damage Resistance while you have Temporary Health.
Take 1 less damage from all Ridden.
+ 20% Team Overheal + 5% Team Healing Efficiency
+ 20% Team Bolstered Health + 5 Team Health
When you take a single hit for 15 or more damage, heal 10 health over 5 seconds.
While crouching, gain 10% Damage Resistance and 40% Accuracy.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
Your Temporary Health decays 20% slower. 1 Additional Pain Meds spawns in each map. + 5% Health
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
+ 50% Healing Efficiency
+ 125% Use Speed When you take damage, you have a chance to be blinded for 1 second.
+ 2 Support Inventory
When a teammate within 5 meters is attacked, you instead receive 75% of that damage. Can trigger once every 5 seconds.