+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
+ 75% Accessory Damage - 25% Swap Speed
+ 2 Offensive Inventory
You have an additional 10% chance to not consume Accessories when used.
Create a cloud that deals 20 Fire Damage to Weakspots. After the initial blast, continue to deal 1 damage per second for 7 seconds.
Gadget cost: 75 Assault Rifle bullets.
REPLACES: Support Slot
+ 50% Accuracy DISABLES: Aim Down Sights
+ 50% Reload Speed DISABLES: Aim Down Sights
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 40% Reload Speed with Shotguns.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.