Build that is focused on the team. 3 team cards to help the team Survive. 5 Damage cards to keep specials away. 3 Copper Cards for upgrades and shrines. 2 Mobility Cards to reposition when needed. 3 Admin cards for weapon usability.
Cleaner
Tags
nightmaresniperDPS
50%0 vote
Patient hunter
offense
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
Money grubbers
utility
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Copper Scavenger
utility
You can sense nearby Copper.
More Copper Piles spawn.
Bounty Hunter
utility
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
Run like hell
mobility
+ 12% Move Speed
+ 15% Sprint Speed
When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Glass cannon
offense
+ 25% Damage
- 30% Health
On your mark...
mobility
Team effects
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.