- 10% Health
+ 1 Team Extra Life
+ 75% Accessory Damage - 25% Swap Speed
+ 25% Accessory Damage
+ 50% Accessory Damage - 15% Ammo Capacity
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
You can sense nearby weapons.
More weapons spawn.
Each teammate gains 100 bonus Copper at the start of each level.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
- 5% Health
+ 1 Team Offensive Inventory
+ 2 Offensive Inventory
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.