- 10% Health
+ 1 Team Extra Life
You can sense nearby Support Accessories.
More Support Accessories spawn.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
When you use a Medical Accessory, all teammates heal for 8 Health.
+ 50% Healing Efficiency
Healing a teammate also applies 50% of the effect to you.
You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 2 Offensive Inventory
+ 2 Support Inventory
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
When a horde is triggered, your team gains 20 Health.
You have an additional 10% chance to not consume Accessories when used.