Each teammate gains 100 bonus Copper at the start of each level.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
Turns your Bash into a Knife that counts as a Melee weapon.
+ 10 Team Health
+ 10% Team Stamina + 10% Team Stamina Regen
- 5% Health
+ 1 Team Offensive Inventory
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times. Your Melee Attacks no longer stick in tough enemies. DISABLES: Aim Down Sights
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
Gain + 10% Damage Resistance while you have Temporary Health.
Melee kills heal 1 Health and 0.1 Trauma.
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.