While Reviving teammates, take 3 less damage from all Ridden. Heals teammates for an additional 10 Health when you revive them.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
When you use a Medical Accessory, all teammates heal for 8 Health.
When a horde is triggered, your team gains 20 Health.
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
+ 50% Healing Efficiency
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 2 Support Inventory
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
+ 1 Quick Slot Inventory + 10% Use Speed
- 10% Health
+ 1 Team Extra Life
+ 8% Move Speed
+ 45 Health - 25% Stamina
+ 200% Revive Speed