Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Fit as a Fiddle
defense
Team effects
+ 20% Team Bolstered Health
+ 5 Team Health
Well Rested
talent
Team effects
+ 20%Team Overheal
+ 5% Team Healing Efficiency
Face your fears
defense
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Pumped Up
stat
Your Temporary Health decays 20% slower.
1 Additional Pain Meds spawns in each map.
+ 5% Health