Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
When you stow your weapon, it reloads.
+ 30% Weakspot Damage DISABLES: Aim Down Sights
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
+ 30% Accuracy
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 50% Accuracy DISABLES: Aim Down Sights