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    Last Updated 11/16/2021

    Grenadier

    100%1 vote
    Fucuses on increasing Slots/Number of med items found early game to help your team get through with extra bandages/pain pills. You transition into Trauma management/Revive speed Mid Game While having the option to begin pulling SMG/Move speed cards if you need to run for a mission or your team needs more common ridden clearing, the bomb Squad Broadside combo can be completely ignored (Most acts only let you pull 13 ish cards) Or taken to allow you to grenade down commons! Very useful if your team is lacking a melee player. The Core cards for playing a medic build are Medical Professional and Experienced EMT. The rest are nice to haves or can be adjusted as needed, but these two cards are what are going to make your medkits the most valuable thing for your team.
    Cleaner
    100%1 vote

    Zoke20

    Comments (0)
    Comments (0)
    Card image

    Share the wealth

    utility
    Affinity icon

    Team effect iconTeam effects

    Each teammate gains 100 bonus Copper at the start of each level.

    Card image

    Surplus pouches

    offense
    Affinity icon

    - 5% Health

    Team effect iconTeam effects

    + 1 Team Offensive Inventory

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    Bomb squad

    offense
    Affinity icon

    1 Additional Frag Grenade spawns in each map.

    Team effect iconTeam effects

    + 25% Team Explosive Damage + 20% Team Explosive Resistance

    Card image

    Offensive Scavenger

    utility
    Affinity icon

    You can sense nearby Offensive Accessories.

    More Offensive Accessories spawn.

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    Run like hell

    mobility
    Affinity icon

    + 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.

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    Mad dash

    mobility
    Affinity icon

    + 20% Sprint Speed - 40% Sprint Stamina Efficiency

    Card image

    Marked for death

    utility
    Affinity icon

    Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.

    Card image

    Shredder

    offense
    Affinity icon

    Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)

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    Improvised explosives

    offense
    Affinity icon

    + 75% Accessory Damage - 25% Swap Speed

    Card image

    Double grenade pouch

    offense
    Affinity icon

    + 2 Offensive Inventory

    Card image

    Tactical vest

    offense
    Affinity icon

    + 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs

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    Silver bullets

    offense
    Affinity icon

    + 10% Bullet Damage + 15% Effective Bullet Range

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    Reckless Strategy

    offense
    Affinity icon

    + 30% Weakspot Damage - 5% Damage Resistance

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    Well fed

    offense
    Affinity icon

    Team effect iconTeam effects

    + 10 Team Health

    Card image

    Glass cannon

    offense
    Affinity icon

    + 25% Damage - 30% Health

    Karlee