+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
+ 45 Health - 25% Stamina
+ 20% Weakspot Damage
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 20% Reload Speed + 25% Weapon Swap Speed
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 20% Team Bolstered Health + 5 Team Health
+ 20% Team Overheal + 5% Team Healing Efficiency
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
When a horde is triggered, your team gains 20 Health.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
+ 10 Team Health