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    Last Updated 11/06/2021

    Hoffman Throwables Nightmare

    100%1 vote
    It's focusing on a lot of survivability and some utility / dmg. You are not going to be the best DPS of the team but you are bringing so much utility with your throwables anyway. Kinda made with act 1 in mind. Patient hunter and Money Grubbers as a starter to build some economy while still doing reasonable damage. Bomb Squad for the level 2 of act 1 so you can destroy the Ogre, you should have enough money to buy a bunch of grenades and stock them in the safehouse. Then you can start building mobility for the level 3 and 4 of act 1 that involves a lot of running around.
    Cleaner
    Tags
    nightmareDPSsupportsniper
    100%1 vote
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    Patient hunter

    offense
    Affinity icon

    Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).

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    Money grubbers

    utility
    Affinity icon

    Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.

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    Bomb squad

    offense
    Affinity icon

    1 Additional Frag Grenade spawns in each map.

    Team effect iconTeam effects

    + 25% Team Explosive Damage + 20% Team Explosive Resistance

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    Run like hell

    mobility
    Affinity icon

    + 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.

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    Superior Cardio

    mobility
    Affinity icon

    + 20% Stamina + 20% Sprint Efficiency + 5 Health

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    Mad dash

    mobility
    Affinity icon

    + 20% Sprint Speed - 40% Sprint Stamina Efficiency

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    Surplus pouches

    offense
    Affinity icon

    - 5% Health

    Team effect iconTeam effects

    + 1 Team Offensive Inventory

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    Stock pouch

    offense
    Affinity icon

    + 30% Sniper Ammo Capactity + 10% Damage with Sniper Rifles

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    Widemouth magwell

    offense
    Affinity icon

    + 30% Reload Speed - 5% Damage Resistance

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    Double grenade pouch

    offense
    Affinity icon

    + 2 Offensive Inventory

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    Hyper-Focused

    offense
    Affinity icon

    + 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.

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    Cross Trainers

    mobility
    Affinity icon

    + 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health

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    Fire in the hole!

    mobility
    Affinity icon

    When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.

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    Canned Goods

    defense
    Affinity icon

    + 45 Health - 25% Stamina

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    Defensive Maneuver

    mobility
    Affinity icon

    When you take a hit for 15 or more damage, gain 25% Damage Resistance for 3 seconds.

    Hoffman

    CakoKun

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