+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
While crouching, gain 10% Damage Resistance and 40% Accuracy.
Melee kills heal 1 Health and 0.1 Trauma.
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
+ 15 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
Gain + 10% Damage Resistance while you have Temporary Health.
Melee hits cause the target to deal 3% reduced damage, to a maximum of 15% reduced damage.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 20% Team Bolstered Health + 5 Team Health
Melee hits always Stumble Ridden the first time they are hit. This effect can only occur once per target.