Thematic deck for Doc with cards and playstyle based on what her cleaner card and starting items lean into.
Pretty straight-forward deck for healing the team as much as possible.
Cleaner
Tags
medicsupport
100%1 vote
Money grubbers
utility
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Well Rested
talent
Team effects
+ 20%Team Overheal
+ 5% Team Healing Efficiency
Ultrasonic wound therapy
ability
Heal 6 Health over 7 seconds to nearby teammates.
Gadget Cost: 60 Pistol bullets.
REPLACES: Offensive Slot
Run like hell
mobility
+ 12% Move Speed
+ 15% Sprint Speed
When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Medical expert
defense
+ 50% Revive Speed
When you use a Medical Accessory, it also heals 1 Trauma to the target.
Team effects
+ 15% Healing Efficiency
Emt Bag
defense
+ 50% Healing Efficiency
Antibiotic Ointment
defense
+ 25% Healing Efficiency
When you use a Medical Accessory, the target gains 20 Temporary Health.
Shoulder bag
defense
+ 2 Support Inventory
Needs of the many
defense
- 10% Health
Team effects
+ 1 Team Extra Life
Experienced EMT
defense
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
Group therapy
defense
When you use a Medical Accessory, all teammates heal for 8 Health.
Field surgeon
defense
When you use a Medical Accessory, it also heals 3 Trauma to the target.
Poultice
defense
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
Medical professional
defense
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.