While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Melee hits always Stumble Ridden the first time they are hit. This effect can only occur once per target.
While crouching, gain 10% Damage Resistance and 40% Accuracy.
Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
+ 10% Bullet Damage + 15% Effective Bullet Range
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
Precision Kills with guns grant + 0.5% Accuracy until the end of the level.
Every 0.75 seconds you Aim Down Sights gives 5% Weakspot Damage (up to 3 stacks). + 50% Aim Speed - 5% Damage Resistance
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
Kills from greater than 15 meters grant 5 Temporary Health to teammates within 15 meters of the target.
Precision Kills have a 20% chance to cause Ridden to explode, dealing 15 damage to other Ridden within 4 meters.
+ 40% Move Speed while aiming down sights with Sniper Rifles.
Every 0.75 seconds you Aim Down Sights gives 10% Recoil Control (up to 3 stacks). + 80% Aim Speed - 50% ADS Move Speed
+ 30% Aim Speed + 15% Move speed while ADS + 15% Move speed while firing